Peterbilt Truck

I originally created this truck in 2012 as a vehicle practice inside 3DS Max and V-Ray. In 2016 it was a testing ground for Substance Painter. The animation from this result is above. In 2018 I then converted it work inside the Unreal Engine. The renderings above is the 2019 version, used to test with the new HDRI "Backdrop" feature inside the Unreal Engine.

Unreal Engine HDRI Peterbilt Truck.

Unreal Engine HDRI Peterbilt Truck.

Peterbilt by: Eldridge Felder 3DMax + V-Ray