Early VR Development 2016

In early 2016 I was fortunate enough to receive a Vive PRE developers kit that was not available to the public. This allowed me to create virtual reality architectural scenes inside the Unreal Engine before public access. The two videos linked are early results of this development.

Please keep in mind this was created without templates and much of the functionality I had to manually program and create alone.

Denver Sky Lounge 2016

Dairy Block Denver VR 2016

VR Interactive Home Development in Unreal Engine & Vive 2016. As one of the first VR Devs in 2016, I created my home as an example. This was before templates. Everything was coded via blueprints.